Can’t create a new project
Hi,
I’m having a problem creating an XNA project in VS2005 Pro. Here’s what I’ve done:
I have Visual Studio 2005 Professional, and I’ve been trying to get XNA to work.
First I installed the correct Service Pack from here: http://www.microsoft.com/downloads/details.aspx?familyid=BB4A75AB-E2D4-4C96-B39D-37BAF6B5B1DC&displaylang=en
Then I installed XNA Game Studio 2.0. from here: http://www.microsoft.com/downloads/details.aspx?FamilyId=DF80D533-BA87-40B4-ABE2-1EF12EA506B7&displaylang=en
No problems during installation.
Now, whenever I go to create a new XNA project (Windows Game, Spacewar Starter Kit, etc.), I get the following error.
“The operation could not be completed. Not enough storage is available to complete the operation.”
Then, in the output box, I get this error repeated several times:
“The Windows Forms Designer Hosting Package ({68939055-38E0-4D17-92CB-8909710D8178}) did not load because of previous errors. For assistance, contact the package vendor. To attempt to load this package again, type ‘devenv /resetskippkgs’ at the command prompt.”
After this, VS hangs, and I cannot do anything else “This operation cannot be completed. The process terminated unexpectedly” and I must end the process through task manager.
My machine has over 15gb free space, and I have 1gb RAM, and I don’t expect it to all be being used. I’m running Windows XP. I can create other types of projects and run them just fine, but anything under the Visual C# -> XNA Game Studio 2.0 will give me the described error.
I’ve looked around and can’t find anything relating to this problem.
Steps I’ve taken to fix the problem that didn’t work:
Rebooting
Reinstall XNA
Repair .NET Framework installation
Things I would rather not do:
Reinstall VS2005 - (my installation copy is back at college, i’m home for winter break)
I appreciate any and all help.
Thank you,
Daniel
Read more
Error connecting 360 to PC. Please help.
When trying to connect my PC to my Xbox 360 with XNA Game Studio Device Center, I enter my key, click next and get an unhandled exception box saying:
| See the end of this message for details on invoking |
| just-in-time (JIT) debugging instead of this dialog box. |
| ************** Exception Text ************** |
| System.NullReferenceException: Object reference not set to an instance of an object. |
| at Microsoft.Xna.GameStudio.DeviceManagement.UI.XboxErrorPage.SetCurrentPage() |
| at Microsoft.Xna.GameStudio.DeviceManagement.UI.AddDeviceWizard.Error() |
| at Microsoft.Xna.GameStudio.DeviceManagement.UI.XboxProgressPage.bw_RunWorkerCompleted(Object sender, RunWorkerCompletedEventArgs e) |
| at System.ComponentModel.BackgroundWorker.OnRunWorkerCompleted(RunWorkerCompletedEventArgs e) |
| at System.ComponentModel.BackgroundWorker.AsyncOperationCompleted(Object arg) |
| ************** Loaded Assemblies ************** |
| mscorlib |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) |
| CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll |
| —————————————- |
| XnaDeviceCenter |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.11128.1 |
| CodeBase: file:///C:/Program%20Files/Microsoft%20XNA/XNA%20Game%20Studio/v2.0/Tools/XnaDeviceCenter.exe |
| —————————————- |
| System.Windows.Forms |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) |
| CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll |
| —————————————- |
| System |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) |
| CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll |
| —————————————- |
| System.Drawing |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) |
| CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll |
| —————————————- |
| Microsoft.Xna.GameStudio.DeviceManagement.UI |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.11128.1 |
| CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.GameStudio.DeviceManagement.UI/2.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.GameStudio.DeviceManagement.UI.dll |
| —————————————- |
| Microsoft.Xna.GameStudio.DeviceManagement |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.11128.1 |
| CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.GameStudio.DeviceManagement/2.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.GameStudio.DeviceManagement.dll |
| —————————————- |
| System.Security |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) |
| CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Security/2.0.0.0__b03f5f7f11d50a3a/System.Security.dll |
| —————————————- |
| Microsoft.Xna.RemoteServices |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.11128.1 |
| CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.RemoteServices/2.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.RemoteServices.dll |
| —————————————- |
| System.Xml |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) |
| CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll |
| —————————————- |
| ************** JIT Debugging ************** |
| To enable just-in-time (JIT) debugging, the .config file for this |
| application or computer (machine.config) must have the |
| jitDebugging value set in the system.windows.forms section. |
| The application must also be compiled with debugging |
| enabled. |
| For example: |
| <configuration> |
| <system.windows.forms jitDebugging="true" /> |
| </configuration> |
| When JIT debugging is enabled, any unhandled exception |
| will be sent to the JIT debugger registered on the computer |
| rather than be handled by this dialog box. |
The wizard shows "Unable to connect to your Xbox 360 console
Here are a few things to try as well as troubleshooting information" and a blank box for things to try. The additional help is not helpful.
I am on a wired connection, my PC and 360 are on the same subnet on the same hub. I am running Vista Ultimate 32-bit with VS2008 Pro installed as well. I have of course tried restarting my 360 and PC to no avail. Disabling the firewall makes no difference.
Any ideas? Please help. Thanks.
Can’t create a new project
Hi,
I’m having a problem creating an XNA project in VS2005 Pro. Here’s what I’ve done:
I have Visual Studio 2005 Professional, and I’ve been trying to get XNA to work.
First I installed the correct Service Pack from here: http://www.microsoft.com/downloads/details.aspx?familyid=BB4A75AB-E2D4-4C96-B39D-37BAF6B5B1DC&displaylang=en
Then I installed XNA Game Studio 2.0. from here: http://www.microsoft.com/downloads/details.aspx?FamilyId=DF80D533-BA87-40B4-ABE2-1EF12EA506B7&displaylang=en
No problems during installation.
Now, whenever I go to create a new XNA project (Windows Game, Spacewar Starter Kit, etc.), I get the following error.
“The operation could not be completed. Not enough storage is available to complete the operation.”
Then, in the output box, I get this error repeated several times:
“The Windows Forms Designer Hosting Package ({68939055-38E0-4D17-92CB-8909710D8178}) did not load because of previous errors. For assistance, contact the package vendor. To attempt to load this package again, type ‘devenv /resetskippkgs’ at the command prompt.”
After this, VS hangs, and I cannot do anything else “This operation cannot be completed. The process terminated unexpectedly” and I must end the process through task manager.
My machine has over 15gb free space, and I have 1gb RAM, and I don’t expect it to all be being used. I’m running Windows XP. I can create other types of projects and run them just fine, but anything under the Visual C# -> XNA Game Studio 2.0 will give me the described error.
I’ve looked around and can’t find anything relating to this problem.
Steps I’ve taken to fix the problem that didn’t work:
Rebooting
Reinstall XNA
Repair .NET Framework installation
Things I would rather not do:
Reinstall VS2005 - (my installation copy is back at college, i’m home for winter break)
I appreciate any and all help.
Thank you,
Daniel
Read more
Error connecting 360 to PC. Please help.
When trying to connect my PC to my Xbox 360 with XNA Game Studio Device Center, I enter my key, click next and get an unhandled exception box saying:
| See the end of this message for details on invoking |
| just-in-time (JIT) debugging instead of this dialog box. |
| ************** Exception Text ************** |
| System.NullReferenceException: Object reference not set to an instance of an object. |
| at Microsoft.Xna.GameStudio.DeviceManagement.UI.XboxErrorPage.SetCurrentPage() |
| at Microsoft.Xna.GameStudio.DeviceManagement.UI.AddDeviceWizard.Error() |
| at Microsoft.Xna.GameStudio.DeviceManagement.UI.XboxProgressPage.bw_RunWorkerCompleted(Object sender, RunWorkerCompletedEventArgs e) |
| at System.ComponentModel.BackgroundWorker.OnRunWorkerCompleted(RunWorkerCompletedEventArgs e) |
| at System.ComponentModel.BackgroundWorker.AsyncOperationCompleted(Object arg) |
| ************** Loaded Assemblies ************** |
| mscorlib |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) |
| CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll |
| —————————————- |
| XnaDeviceCenter |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.11128.1 |
| CodeBase: file:///C:/Program%20Files/Microsoft%20XNA/XNA%20Game%20Studio/v2.0/Tools/XnaDeviceCenter.exe |
| —————————————- |
| System.Windows.Forms |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) |
| CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll |
| —————————————- |
| System |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) |
| CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll |
| —————————————- |
| System.Drawing |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) |
| CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll |
| —————————————- |
| Microsoft.Xna.GameStudio.DeviceManagement.UI |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.11128.1 |
| CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.GameStudio.DeviceManagement.UI/2.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.GameStudio.DeviceManagement.UI.dll |
| —————————————- |
| Microsoft.Xna.GameStudio.DeviceManagement |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.11128.1 |
| CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.GameStudio.DeviceManagement/2.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.GameStudio.DeviceManagement.dll |
| —————————————- |
| System.Security |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) |
| CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Security/2.0.0.0__b03f5f7f11d50a3a/System.Security.dll |
| —————————————- |
| Microsoft.Xna.RemoteServices |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.11128.1 |
| CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.Xna.RemoteServices/2.0.0.0__6d5c3888ef60e27d/Microsoft.Xna.RemoteServices.dll |
| —————————————- |
| System.Xml |
| Assembly Version: 2.0.0.0 |
| Win32 Version: 2.0.50727.1434 (REDBITS.050727-1400) |
| CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll |
| —————————————- |
| ************** JIT Debugging ************** |
| To enable just-in-time (JIT) debugging, the .config file for this |
| application or computer (machine.config) must have the |
| jitDebugging value set in the system.windows.forms section. |
| The application must also be compiled with debugging |
| enabled. |
| For example: |
| <configuration> |
| <system.windows.forms jitDebugging="true" /> |
| </configuration> |
| When JIT debugging is enabled, any unhandled exception |
| will be sent to the JIT debugger registered on the computer |
| rather than be handled by this dialog box. |
The wizard shows "Unable to connect to your Xbox 360 console
Here are a few things to try as well as troubleshooting information" and a blank box for things to try. The additional help is not helpful.
I am on a wired connection, my PC and 360 are on the same subnet on the same hub. I am running Vista Ultimate 32-bit with VS2008 Pro installed as well. I have of course tried restarting my 360 and PC to no avail. Disabling the firewall makes no difference.
Any ideas? Please help. Thanks.
Hot Shots Golf: Out of Bounds (Video Game) newly tagged "blu-ray"
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Guitar Hero(R) World Tour to Feature Exclusive Partnerships
After raising the bar of authenticity with every release in the Guitar Hero(R) franchise, Activision Publishing, Inc.’s (Nasdaq: ATVI) Guitar Hero(R) World Tour is cranking it to 11 by featuring several of the most influential instrument and equipment brands in the music industry.
This is why Mike is retarded
So, I'm ALREADY getting ready for the next Ravenloft Game… not just for the Frightfest, but for the game next year. I have decided that I am going to strive to run the absolute perfect Ravenloft (module, not campaign) game. Because I you all know how Mr. Monomania gets.
So we are gonna have a billion promotional stunts, swag, and props before it is all over and done. Let's bring out the first one, eh?
Ladies and Germs, the RAVENLOFT FATE TOKEN!
Yes, here is the first prop of many. The coin will entitle you to a re-roll of any one dice roll in the game.. saving throws, hit rolls, whatever. You get one to start the game and additional ones when you level up. Trade em, hoard em, use em… whatever. You can use as many as you can collect from me or other players. This was inspired by the Ravenloft October 2007 game when FOUR (4) players all croaked when a banshee keened. About 5 minutes into the castle. Well, now you can defeat Death at his own game and laugh in a manner most haughty at the Grim Reaper!

The official ones will have a smoother cutout shape. Just a prototype here.
Also, I am working on a custom minitokens set for Ravenloft. Using some mini poker-chips and some Avery Labels (with a circular punch due in the ol' mailbox in a week or two), I will make a set of monster tokens specifically for the Ravenloft game. And as you know, I can't do things small… I got 200 poker chips and found out today I'm gonna need 100 more. We are talking full individual tokens for all unique monsters and NPCs too, homie!
Anyhoo, here's a sneak peak at some prototype material…

Some labels for ghosts, ghouls and zombies, just ready to be minted.
More details as they develop over the year!
Guitar Hero(R) World Tour to Feature Exclusive Partnerships
After raising the bar of authenticity with every release in the Guitar Hero(R) franchise, Activision Publishing, Inc.’s (Nasdaq: ATVI) Guitar Hero(R) World Tour is cranking it to 11 by featuring several of the most influential instrument and equipment brands in the music industry.
Korean games stood out in the largest European game exhibition
GC 2008 is the largest European game exhibition. GC had GNGWC 2008 during its exhibition which was a Korean game tournament participated by gamers from all over the world. Korean games had a great opportunity to establish a good reputation.












